Lark Now
I recently gave a talk about Ace Archive for a local artist collective. I got some good advice about community organizing, and a few folks expressed interest in contributing to the project. I realized that if I want to build a community around Ace Archive, I need a community space. So I decided to set up a Discord server for folks interested in the project. You can join here.
As part of that Discord server, I put together a list of ways people can contribute to the project besides contributing code. I want to lower the barrier to contributing as much as possible, because giving people an accessible way to get involved is how you build community.
After several months of work, I'm reaching the point where FanJam, a free event planning app I'm building for small cons, is ready to start showing off to people. There's tons left to do, but I have a viable MVP that I can start soliciting feedback on, and maybe even start approaching cons with.
I've spent the past few months working on a puzzle game I'm calling Dirty Money in Somerset Valley, and I'm nearing the point of having something ready to show off. Here's the blurb:
Dirty Money in Somerset Valley is a singleplayer pen-and-paper puzzle game where you pore over documents and collect evidence to uncover the truth about corporate corruption in a small town.
Right now Dirty Money is on hiatus as I shift focus to Ace Archive and FanJam, but I'm hoping to pick it back up when those projects settle down.
I recently got into GregTech: New Horizons, a hardcore technical modpack for Minecraft. It's pretty punishing, but I'm having a ton of fun. It's been years since I've been able to get sucked into a singleplayer game; I typically struggle to make time for leisure activities, and so I think having this has been good for me.